Dead by Daylight Dev makes more deletions

June 5, 2024 by No Comments

Behavior Interactive has revealed it will cut 95 jobs amid ‘strategic changes’ to the company’s operating model. The news comes just months after 40 workers lost their jobs at the company. In a press release, Behaviour’s representatives confirmed that the ‘unprecedented competition’ currently underway in the gaming industry was the driving factor for the layoffs.

Initiating the next step

The published announcement to mark the deletions was written by Behavior Interactive:

In this challenging context, behavior has renewed its focus on its historical strengths. These include the company’s leading position in horror gaming, its product expertise, and its thirty-year history of providing exceptional service to its development partners.

To maintain this clear vision, Behavior is implementing multiple strategic changes in its corporate structure, improving the differentiation between its product, production, business development and marketing resources. As a result of these changes, the company will reduce its team to 95 employees, 70 of whom are based in Montreal.

While changes in our structure and strategic focus have led to challenging decisions, we believe these decisions will lead to our continued success. As we embark on the next phase of behavioral growth, our commitment to excellence in our products and workplace culture remains steadfast.

This is the second time in as many days that this type of action has taken place at the Montreal-based studio. On June 3, Avalanche Studios (Just Cause) confirmed it was closing a studio in Montreal, leading to layoffs at the office.

It was further confirmed that Dead by Daylight’s live-service development will not be affected by these layoffs and that ongoing projects will be ‘business as usual’. That means the spin-off title, The Casting of Frank Stone, will not be affected by this round of redundancies.

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