Forget Ubisoft’s AAAA games, CD Projekt is making ‘AAAAA’ games

April 7, 2024 by No Comments

Before Skull & Bones hit the open market and immediately sank into the depths, Ubisoft’s CEO, Yves Guillemot, insisted that the game’s price could be justified because it was a ‘AAAA game’. If you’re unfamiliar with the vernacular, a ‘AAA’ game is a classification used to denote a game with a huge budget, produced by a large or mid-sized studio and backed by a top publisher.

During a recent investor Q&A, CD Projekt’s chief financial officer, Piotr Nielubowicz, made bold claims for the future of the company and the games the company is working on — all of which are ridiculous.

Better than the best

When asked about Ubisoft’s recent designation of Skull & Bones as a ‘AAAA’ game, Nielubovitch found a whole new level of fun gaming prestige. ‘Do you dare to reassess whether the CD project will continue to produce ‘only’ AAA?’ for what He replied:

Ours will be AAAAA.

He may have been joking with the interviewer, but it wasn’t too far from the truth. It was revealed that year that Cyberpunk 2077 was a very expensive game to both develop and fix. It cost CD Projekt $125 million to overhaul the game with new content after its release — the company spent $21 million alone on marketing the Phantom Liberty expansion. That’s more than some developers spend on an entire game.

By the time CD Project was ready to pull out of Cyberpunk 2077, nearly half a billion dollars had been invested in the game. If the budget alone is enough to make an ‘AAAAA’ game, CDP has come close to that status with Cyberpunk 2077.

(Thank you to Games Radar (for tracking original quotes)

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