PAC-MAN MEGA TUNNEL BATTLE: Chomp Champs Stadia feels strangely lifeless compared to the original

May 11, 2024 by No Comments

PAC-MAN MEGA TUNNEL BATTLE: Chomp Champs Stadia feels strangely lifeless compared to the original

The ghost of Stadia continues to haunt the game community to this day. Or rather, the ghost of the original Stadia PAC-MAN battle royale game is haunting the new console version, chasing it around the maze before being forgotten.

PAC-MAN Mega Tunnel Battle is a 64-player battle royale. You run around dots and ghosts circling the maze as usual, but after a while, the tunnels open up and you can attack other players’ games. Lose three lives and you’re out, with the last one winning the match. Various power-ups and boosts appear along the way, giving the player temporary powers and buffs. On Stadia, had a lot of fun.

I know many readers probably didn’t play the original PAC-MAN Mega Tunnel Battle when it was released on Stadia in November 2020. But I spent a lot of time with this title, and gave it an 8 in my review. The Stadia community was excited to have a new game to play together, and for a few weeks there, the PAC-MAN Mega Tunnel was heavily trafficked, filled with players eager to be the best. The competition was tough, and as I mentioned in my review, 7th place was about the best I was able to do.

Not so in the new version I’m playing on PS5. I PAC-MAN Mega Tunnel Battle: Chomp ChampsI am winning every other match. And it’s not because I got better at PAC-MAN. I’m pretty sure I’m playing against a field of bots.

A lot of life seems to have been squeezed out of this new version of the Mega Tunnel Battle. The UI is barren and basic, feeling a bit like what you’d find in a shovelware game. There are very few options to choose from in terms of gameplay. Just a standard escape mode, and then when you hit level 10 a ranked mode opens up. Ranked Mode is just like Elimination Mode, but… you know… Ranked.

I seem to remember the ability to do more than just customize my PAC-MAN. I’m pretty sure you were able to unlock the maze designs, but now they seem to just be randomly assigned. And I know there were challenges you could play while waiting for the elimination round to start, instead of sitting idly by a barren load screen. There seems to be zero reward for even winning a round – not even some extra PAC-dollars or what they call in-game currency. All you get is a lame “You Win” screen. It’s a bit sad.

I’m guessing the team behind this port was running on a low budget, and realized early on that running the game with feature parity in the Stadia version might be a bit too expensive, so they fixed it and got him out the door. . It’s just another reminder of the lost world that is Stadia gaming, and another late bitter pill for Stadia fans to swallow.

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