The Lord of the Rings: Gollum had a budget of about 16 million dollars

October 9, 2023 by No Comments


The main points of the story

  • In a video recently released by Game Two, Daedalic Entertainment revealed that The Lord of the Rings: Gollum had a budget of only about $16 million, a tenth of the budget of an average AAA game.
  • The report also explains how the game didn’t have co-investors for a while. It wasn’t until Necon came on board as publisher that things got better.
  • In the end, the budget was not enough, and the license time was minimal, so the studio had to make do with what little they had.

YouTube channel A second game recently uploaded a video report deepening Lord of the Rings: Gollum and the investigation of the factors that led to the final failure (time stamp – 32:10). In this investigation, Daedalic revealed for the second game that due to not having co-investors for a long time and only after accepting Nacon as a publisher, the studio had a budget of $16 million for Gollum. This figure hardly puts the game as a AAA title.

This 40-minute video report goes into extensive detail, but since it’s in German, it may be difficult for English speakers to understand the context. Daedalic Entertainment explained second game that they did not receive German funding despite submitting three applications, all of which were rejected for various reasons. The studio said they would like a larger scale budget and crew for this project.

The Lord of the Rings: Gollum didn’t have co-investors for a very long time, and this budget would have helped them significantly at the beginning of development. However, after Nakhon Joined as a publisher, development improved. Even so, Daedalic reports that it only has about a $16 million budget for Gollum, which is paltry compared to other AAA titles (thanks, Knobel).

Starfield, one of the last AAA titles, had a budget of $200 million with over 500 employees. In comparison, Dudlich had peanuts for Gollum both in terms of the team and the foundation. The nail in the coffin was the license time, which was very limited; Hence, the rushed development and failed launch. While this doesn’t justify the state of the game, it’s interesting to see that a $16 million game can be considered AAA.

Gollum’s system of arguments.

This low budget and limited time resulted in unfinished content that could not be implemented in The Lord of the Rings: Gollum. For example, the video of the second game also discussed the argument system between Gollum and Samgol, which was supposed to have a different camera perspective similar to the movies (timestamp – 30:55). But since it was never really finished, the developers had to add a makeshift solution to meet the deadline.


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The Lord of the Rings: Gollum is an action-adventure game developed by Daedalic Entertainment, which co-published it with Nacon. The game was released on PlayStation 4 and 5, Xbox One, Xbox Series X|S and PC on May 25, 2023.

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